Forgechunkloading.cfg
WebChanged I:dormantChunkCacheSize to 32 in forgeChunkLoading.cfg . Set B:regenAura to true in thaumcraft_world.cfg . Set S:RegenKey to different key . comments sorted by Best Top New Controversial Q&A Add a Comment . WebMay 15, 2024 · in config/forgeChunkLoading.cfg, set: I:dormantChunkCacheSize=256 Start server and connect to world with client. Reach near-by Village1 at x=250, y=72, z=217. Visit distant Village2 at x=2378, y=95, z=293 or go far enough so chunks containing Village1 gets unloaded by server. Return to Village1 at x=250, y=72, z=217.
Forgechunkloading.cfg
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Web5 launchers found to have path traversal vuln in modpack install procedure (MultiMC, PolyMC, Prism Launcher, ATLauncher, mrpack-install) 165. 3. r/feedthebeast. Join. • 6 … WebSep 12, 2016 · If a player walks across a chunk boundary the chunks on the edge of his view get unloaded. If he walks back and forth repeatidly, it loads and unloads the same chunks a lot. The cache saves those rapidly loaded/unloaded chunks in memory so they dont have to hit the disk. Its a REALLY simple concept. Quote
WebJul 6, 2024 · Would Specify a value other then the default 0 for dormantChunkCacheSize in the forgeChunkLoading.cfg potentially allow an improvement of these loading times? Are there any problems that can appear from that, that i have to be weary about? Sorry again if this is not the right place to ask for that. Edited July 6, 2024 by schockocraft WebJul 29, 2024 · forgeChunkLoading.cfg. Spoiler. Code: ##### # Forge #===== # Sample mod specific control section. # Copy this section and rename the with the modid for the …
WebSep 12, 2016 · If a player walks across a chunk boundary the chunks on the edge of his view get unloaded. If he walks back and forth repeatidly, it loads and unloads the same … WebJul 26, 2024 · The client-side game appears to work fine and be loading the desired mods; single-player works as expected. The server (Java edition 1.12.2; forge 14.23.5.2854; modpack "Avatar the Last Minebender", manifest.json below; running on linux - Debian 10 (buster)) appears to have all the right mods installed, and the modded client is able to …
Web# The default maximum number of chunks a mod can force, per ticket,
WebI've been trying to figure out how to limit the number of chunks the IC2 Chunk Loader can load and/or limiting the Amount that a user can have in FTBU Chunk Claiming/Loader. I've already tried the forgeChunkLoading.cfg but that doesn't work when I lower it to say, 10. If anyone knows how, Please let me know, Thanks, Dose. That configuration ... tent bumpWebAug 25, 2024 · Forge has a configuration file (forgeChunkLoading.cfg) that sets the per-mod and per-player limits. They're usually pretty generous. here are the defaults: Players may request a ticket to chunk-load up to 25 chunks. Each mod … tent bikepackingWebThanks for your hints anyways, especially to the forgechunkloading.cfg! 7 comments 79% Upvoted This thread is archived New comments cannot be posted and votes cannot be cast Sort by: best level 1 wagon153 · 8y Test Pack Please Ignore 2 Chunk loading doesn't cause lag. The chunks it loads cause lag. And if those chunks are empty, no harm is done. 3 tent basecampWebJul 29, 2024 · There's forgeChunkLoading.cfg in which you can specify different chunkloading allowances for mods. If you add minecraft to that with zero allowance it could work or it could just not work because hardcoding and such. Code: minecraft { # Maximum chunks per ticket for the mod. I:maximumChunksPerTicket=25 # Maximum ticket count … tent bintanWebEnable alwaysSetupTerrainOffThread in forge.cfg. (Since 0.6.3, FoamFix will automatically do this for you on new instances!) If you're experiencing "ghost chunk loading"-related lag (a noticeable lag spike every ~30 … tent building kitWebSep 16, 2014 · Also in forgeChunkLoading.cfg i would suggest that you reduce the "playerTicketCount" to reduce the amount of chunks a player can have loaded by mods on the server Edit extracells.cfg and adjust "rateBucket", "rateDrop", and "rateQuart" to a higher value to in theory move fluids to their designated location in less time to reduce overall … tent building batWebJul 2, 2014 · One more thing, still increase forgeChunkLoading.cfg's I:maximumChunksPerTicket value to be extra sure nothing weird happens – howardxu23 … tent base pad