WebThree Houses -Summer Caspar: Victorfish+ At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has Def bonus, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus independently., Bonus Doubler 3-Winter Bernedetta: … WebFeb 7, 2024 · Earthwater Balm Fire Emblem Heroes Wiki - GamePress Advertisement GamePress Featured Update Important Announcement Earthwater Balm Submit Feedback or Error Earthwater Balm SP: 200 CD: 1 When healing an ally with a staff, grants Def/Res+4 to all allies for 1 turn. Inheritable Restrictions? Restricted to units that use a …
Rescue+ Fire Emblem Heroes Wiki - GamePress
WebSeiðr Shell (Japanese: 魔弾 Magic Bullet) is a special skill which debuted in Fire Emblem Heroes. Seiðr Shell is a skill that, on its user's first turn, accelerates its cooldown by three points (enough to arm it provided it's not slowed by another effect), and whenever it is actually triggered, boosts its user's damage output by 15 points and calculates the total … WebVital Astra (Japanese: 心流星 Spirit shooting star) is a special skill which debuted in Fire Emblem Heroes. Vital Astra boosts its user's damage by 30% of their Speed; additionally, if it is ready to activate, Vital Astra reduces the damage its user receives based on the difference their speed and the foe's. chillout tuba
Solid-Earth Balm - Fire Emblem Wiki
WebMoonbow (Japanese: 月虹 Moonbow) is a special skill which debuted in Fire Emblem Heroes. Moonbow allows the user's attack to bypass 30% of the target's Defense or Resistance. Moonbow can be considered to be one of two stronger variations of the New Moon skill, in this case having the same effect but faster cooldown. WebLiterally it's worth more to you to convert the hero to feathers than inherit a Balm skill. Much like Defiant skills, there is literally no reason to ever use or inherit them. But most healers in the 3-4 star pool have a Balm, only a few have a Special worth anything like Miracle or Heavenly Light. WebFeb 17, 2024 · Rescue+. Restores HP = 50% of unit's Atk (min 8 HP) to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space. If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does ... chillout tumbler